Please reach us at Earth if you cannot find an answer to your question.
1. There's no eyes cuz you can't see me.
2. There's no i in team.
3. They're lookin at you, sweetheart.
4. Shut eyes ain't sleep.
5. They're on duty: one watching the road, one watching my back.
6. Classfed. Mnd your busness.
7. Gettin plenty of eyes now.
Nanarchy is a video game where you can enjoy high-action deadpan slapstick comic book combat using fists, feet, guns, energy projection, kinetic fields, technopathic blasts and psycho-lectric funny business while climbing, falling and fighting through successively daunting haystacks searching for a series of needles that allow progression before the fat lady sings. You're not sure if it's a dream or nightmare, but boy, is it fun.
Nanarchy is:
a Stylized Action Vs City Builder game; (officially)
a Third-person Adventure arming you with a dynamic class-less rpg-style character against the overwhelming odds of real-time-strategy governed enemies in huge, wild arenas; (basically)
a Roguelite Escape Campaign with innovative combat, traversal, character-building and resource management systems; (generally)
a Multi-layered Sandbox with many combat experiences to juggle including movement-based, stealth, hand-to-hand, ranged, explosives, and hacking, as well as discovery through exploration of randomly generated, fully destructible, increasingly hostile environments. (technically)
I see... (ahem) it's a PvE power fantasy where you're unclear as to whether you're dreaming, in a simulation, or suffering head trauma as you've been recruited by a secret super-powered paramilitary team to investigate the Hallucymulation on the edge of cyberspace and the astral plane. Basic gameplay loop for your durable, athletic self is shoot/brawl/combo for xp while searching for upgrades before time's up, then rinse and repeat until completion to advance. After the tutorial Toe The Line, you'll be free to fool around with or against friends or bots or both inside Decimal Point or Hold The Line and receive full xp for damage and kills outside the safe zone. As time passes, the randomized enemies in their randomized positions will generate and send forces to attack in small, large and unreal numbers. A new player might stick to tower defense, with hopes to hold off until The Wipe that resets and re-randomizes the world. A better player, maybe an adventurous team, might go further, gaining more xp and tech but still racing back as not to lose it all to The Wipe. However, a coordinated team, a higher-level player, or even a low-level player who's mastered the mechanics can delay The Wipe by finding an enemy's base and disrupting their Source before they have amassed their attack horde and charged the game-ending doomsday weapon. Find 5 sources to advance to the next stage where the rules have changed. Draw The Line has you search, recover, and extract Intel from enemy cities where there's no wipe, just more and more and more enemies until eventually... bullet horde. The simplest trick works as disguise but trip an alarm and they keep coming until you turn it off. Or just go loud. Your choice. The only way back is death. Push forward to Cross The Line then Blurr The Line, both of which include more vehicular combat in less familiar scenarios, I've said too much already. Anyway, a short action-packed minimalist epic with fun mechanics designed to encourage teamplay and incentivize replay runs, that's what you can look forward to.
I mean we got hooks galore over here, are you kidding me... One of its primary innovations is the Rolling Brawl, a player-vs-player quick-time event (pvp qte) that converts head-to-head user inputs into a path, then tears them along the path smashing through walls and tumbling off edges with close-quarters combat until the victor lands the deciding blow which sends their opponent flying through more walls and off more edges. That's right, multiplayer puzzle-based fighter in a shooter/brawler. No, you've never heard of or seen it before.
It was supposed to be a surprise - it's not finished yet, but it's really cool and I wanted to see the look on your face. Plus, I said "one of its primary innovations." Don't spoil it... each ingredient is pretty darn pie-yow, but wait til you see the finish.
We do not offer free trials for our video game at this time.
Yes, you can purchase our video games as a gift for someone else. During checkout, simply select the option to purchase as a gift and enter the recipient's email address. They will receive an email with instructions on how to redeem the game.
Copyright © 2023 Specalst - All Rights Reserved.
Powered by GoDaddy